Custom Text
Page Summary
367 - Quantum Leaping 101
blauerdamon - Things Kurt Bought For His Friends At Comicon
seeingred - Teenage Dream Plot Details
seeingred - Re: Teenage Dream Plot Details
blauerdamon - Re: Teenage Dream Plot Details
frost_queen - Re: Teenage Dream Plot Details
allhell - Re: Teenage Dream Plot Details
passingthru - Re: Teenage Dream Plot Details
empata - Re: Teenage Dream Plot Details
frost_queen - Stupid Squad Danger Room Adventures
empata - Re: Stupid Squad Danger Room Adventures
frost_queen - Re: Stupid Squad Danger Room Adventures
frost_queen - Re: Stupid Squad Danger Room Adventures
seeingred - Stupid Squad Danger Room Adventures
Expand Cut Tags
No cut tags
Quantum Leaping 101
Opportunities to leap this way are few and far between. If a character decides not to leap when their chance comes around, they will not get another one, so it's now or never. If you don't anticipate wanting to run a plot, feel free to have your character reject the opportunity.
When Ambrose kicks the ritual off, the Siege Perilous will begin to glow and so will the symbols all over the room as they draw energy from it. The characters will feel their bodies go rigid and they'll experience that sensation of being pulled out of their bodies, followed by an overwhelming rush as their consciousness passes through time and space and across realities and crashes into a new physical form that may or may not be familiar. It's a lot!
That said, Ambrose does encourage them to try not to go off script. If the things that were supposed to happen don't happen, they won't see or experience what their other selves did and they won't be able to figure out how they ended up going through the Siege Perilous!
...I think that's it! Hopefully this is helpful. If you have any questions, though, please drop them below.
Things Kurt Bought For His Friends At Comicon
Rogue & Remy
• Body pillows of one another.
• A variety of off-brand cat themed trinkets.
Emma
• At least 5 prints of beautiful paintings of herself, and one pinup of Scott.
Kitty
• A plush toy Lockheed that is wearing her earliest costume.
Illyana
• An acrylic keychain with her sword and a cute little version of herself.
Laura
• A necklace that has two "blades" hanging from it, representing her claws.
Manny
• A small hand drawn illustration of him that Kurt commissioned from a well known artist.
Scott
• A dramatic print of Scott with his eye beams, and one pinup of Emma.
Teenage Dream Plot Details
Re: Teenage Dream Plot Details
Laura... I am super undecided!!! If she's a teen then she would be a mute and extremely traumatized. I might give her a lot of her adult memories to make her more playable, or she'll just be an adult for this event.
Re: Teenage Dream Plot Details
Warren will be 16 from his glory days as The Angel, a teen vigilante superhero. He's going to assume he can start that up again, and may encourage others to join him. They don't need adult supervision. Teen Warren is way more energetic and enthusiastic than old man Warren.
Re: Teenage Dream Plot Details
Emma is going to be 13 years old, right before she got her powers. She's got no idea who anyone is, no idea how to use her powers with any finesse, and is just generally going to be unsure about this whole business. Will not fully trust, at least initially, that she likes this place and these people. Will respect peoples' privacy even less than usual. She seems to have a lot of cool clothes as an adult, though, so that's nice. I might have her accidentally mind spike everyone after they change because it's like her powers manifesting all over again 😌 FORGOT TO SAY she will have pretty much normal power control after her initial brain stab, except in the case of keeping her emotions locked up tight (enjoy seeing those feelings, Manny!)
Piotr is going to be 15 and Just Fine, thanks! He is confused about why he knows English, but he doesn't mind it! Nothing bad has happened to him yet, so he's just sweet and helpful and not brooding in the least. Will just want to paint, hang out with Illyana, and help any adults that need helping. He's very reliable!! He also probably doesn't look 15 because he's already tall.
Re: Teenage Dream Plot Details
Remy is 16, extremely fresh off meeting Rogue, and also stupid. I think they're going to find their marriage license or something but not remember that they got fake married but besides this I am still noodling thoughts.
Re: Teenage Dream Plot Details
Kitty will be coming in at approx 14 years old, about to graduate high school, right after Xavier asked her to come to join the X-Men for the first time and she refused him. So high-anxiety, high-nerd time for Kitty; sorry about her in advance. She had most skills at this juncture anyway because she's an annoying genius, so she will probably be pretty adept at most of her current talents. But she keeps phasing unexpectedly so it'll take her a minute to get the precision she has now. Not sure if she'll know anyone except Xavier unless others came with him on this recruitment mission that just Failed!
Rogue is coming in from about the same time Remy is, so she's about 14 too. They're fairly newly traveling together, so she just ran away from Mystique pretty recently. I'm playing it so she did have a week or a few of Carol Memories and Personality which only ended when she ran away, so she's already primed to feel insane about this whole thing. Will be discovering she is married to the boy she just agreed to run away with. Horrifying.
Re: Teenage Dream Plot Details
Stupid Squad Danger Room Adventures
I decided to make up one scenario for everyone's teams just for flavor, but feel free to say whatever you want happened in other ones!! (also feel free to ignore if you hate them)
Varmints (Rogue) vs Paragons (Manny) - Their task was competitive. Their job was to see how many enemy human combatants they could subdue and keep contained, and the Varmints eked out a victory.
Rapscallions (Remy) vs Paragons (Manny) - Their task was cooperative, and involved trying to corral baby dinosaurs into a pen. While there was technically no victor, the Paragons had the MVP who corralled the most dinosaurs.
Couriers (Warren) vs Hellions (Emma) - Their task was competitive. Their job was capture the flag, but with lots of traps meant to disable. The Couriers put up a good fight, but the Hellions prevailed.
Vanguards (Scott) vs Novices (Illyana) - Their task was competitive. Their job was to destroy as many drones (both ground and aerial) in a set amount of time. Both squads ended with the exact same number of drone destructions, leading to a tie.
Daredevils (Kurt) vs Fellowship (Kitty) - Their task was competitive. Their job was to evacuate a building filled with hostiles trying to stop them. The Daredevils performed exceptionally and won.
Re: Stupid Squad Danger Room Adventures
Manny needs to get tips from his kiddos about dealing with dinos. (But he will not.)
Re: Stupid Squad Danger Room Adventures
Re: Stupid Squad Danger Room Adventures
Stupid Squad Danger Room Adventures
With their leader down, Pax chose to take over, and the rest of the squad followed their lead without argument. This included older students Esther Khong (who just wanted to look competent in front of her secret crush Blythe Corvetto) and Sidney Pridemore (who was just having fun breaking stuff).